Building a photo editor can be challenging sometimes to make it user friendly. The goal was to focus on UCD (user-centered design) to create an iOS app that was fun and easy for the user to use. With tons of cool filters, text, cropping, etc..
I did some initial brainstorming on what kind of photo editor to create. I began the project by:
In conclusion I wanted to create a fun and user freindly app focusing my design around UCD methodologies. Creating the app so that any age group could use the app and have fun creating amasoning photos and being able to share them.
I most likely did my research the hard way but in my eyes it was well needed. The research was accomplished the old fashion way(sweet and walking), by the way I enjoyed very much, I enjoy interacting with people. I went to down town detroit to the art district and just plannly talking with people that I noticed were taking photos. After talking to many different people I came to the conclusion that some photo editing apps can be just hard to use. So many different filters, options, etc.
I did some initial sketching on paper with pencil and sharpies. After some review and iteration, used Axure to create detailled wireframes. The key here was to design, review and iterate until we had a smooth user experience.
I used the Sketch to design the interface of the app. With symbols and text styles, it was easy to iterate the design and integrate user feedback. Again user testing, I used inVision to create and install the invision prototype and asked the selected users to perform specific tasks. From observation and their feedback, I re-iterated some of the designs and features that were in need attention.
I used Sketch to design the final high fidility user interface. Once, completed the design phase and everything looks pixel perfect, I imported each screen element in to xCode. Now, that all design elements are in xCode we can start creating all of the UI controllers. Since the app is made and working we need to bug test, fix issues and then get ready to ship final product.
Always focusing on the user
To improve websites and mobile applications
Coding who doesn't love to code
Always stay creative